Python coding for Teens

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Python Coding for Teens is an introductory course designed to teach teenagers the fundamentals of programming using Python, a versatile and beginner-friendly programming language. The course covers basic concepts of coding, problem-solving, and algorithmic thinking, enabling students to build their own applications, games, and projects.

Who Can Take This Course?

  • Kids aged 8-16 who have completed Video Game Design Levels 1 and 2 or have equivalent experience.
  • Young learners passionate about advancing their game design skills to a professional level.

Goals

  • Introduce the basics of Python programming.
  • Develop problem-solving and algorithmic thinking skills.
  • Enable students to create simple applications and games.
  • Prepare students for more advanced coding courses or self-study.

Prerequisites

  • Completion of Video Game Design Levels 1 and 2 or similar intermediate game design courses.
  • Proficiency in basic and intermediate game design concepts and coding.
  • Week 1: Introduction to Python
    • What is Python and why use it?
    • Setting up the Python development environment.
    • Writing your first Python program.
  • Week 2: Basic Syntax and Data Types
    • Understanding Python syntax.
    • Working with variables and data types (integers, floats, strings).
    • Basic input and output operations.
  • Week 3: Control Structures
    • Introduction to control structures (if statements, loops).
    • Writing programs with conditional logic.
    • Using loops to repeat tasks (for and while loops).
  • Week 4: Functions and Modules
    • Defining and calling functions.
    • Understanding scope and return values.
    • Using Python modules and libraries.
  • Week 5: Data Structures
    • Working with lists, tuples, and dictionaries.
    • Understanding and using sets.
    • Basic operations on data structures (adding, removing, accessing elements).
  • Week 6: Object-Oriented Programming
    • Introduction to classes and objects.
    • Defining and using classes.
    • Understanding inheritance and polymorphism.
  • Week 7: Building Simple Applications
    • Creating simple text-based applications.
    • Introduction to graphical user interfaces (using Tkinter).
    • Developing a small game or utility.
  • Week 8: Final Project and Showcase
    • Developing a final project using the skills learned.
    • Debugging and optimizing the project.
    • Presenting the final project to classmates and parents.
  • Beginner-Friendly: Designed for teens with no prior programming experience.
  • Practical Applications: Focuses on building real-world applications and games.
  • Problem-Solving Skills: Enhances critical thinking and problem-solving abilities.
  • Interactive Learning: Engages students through hands-on projects and coding exercises.
  • Foundation for Future Learning: Prepares students for more advanced programming courses and self-study.
  • Showcase Event: A final presentation where students can demonstrate their projects, celebrating their achievements.

About this Course

  • Duration 4 Weeks
  • Certificate on Completion
  • Level Beginner
  • Price 450,000

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