Python Coding for Teens is an introductory course designed to teach teenagers the fundamentals of programming using Python, a versatile and beginner-friendly programming language. The course covers basic concepts of coding, problem-solving, and algorithmic thinking, enabling students to build their own applications, games, and projects.
Who Can Take This Course?
- Kids aged 8-16 who have completed Video Game Design Levels 1 and 2 or have equivalent experience.
- Young learners passionate about advancing their game design skills to a professional level.
Goals
- Introduce the basics of Python programming.
- Develop problem-solving and algorithmic thinking skills.
- Enable students to create simple applications and games.
- Prepare students for more advanced coding courses or self-study.
Prerequisites
- Completion of Video Game Design Levels 1 and 2 or similar intermediate game design courses.
- Proficiency in basic and intermediate game design concepts and coding.
- Week 1: Introduction to Python
- What is Python and why use it?
- Setting up the Python development environment.
- Writing your first Python program.
- Week 2: Basic Syntax and Data Types
- Understanding Python syntax.
- Working with variables and data types (integers, floats, strings).
- Basic input and output operations.
- Week 3: Control Structures
- Introduction to control structures (if statements, loops).
- Writing programs with conditional logic.
- Using loops to repeat tasks (for and while loops).
- Week 4: Functions and Modules
- Defining and calling functions.
- Understanding scope and return values.
- Using Python modules and libraries.
- Week 5: Data Structures
- Working with lists, tuples, and dictionaries.
- Understanding and using sets.
- Basic operations on data structures (adding, removing, accessing elements).
- Week 6: Object-Oriented Programming
- Introduction to classes and objects.
- Defining and using classes.
- Understanding inheritance and polymorphism.
- Week 7: Building Simple Applications
- Creating simple text-based applications.
- Introduction to graphical user interfaces (using Tkinter).
- Developing a small game or utility.
- Week 8: Final Project and Showcase
- Developing a final project using the skills learned.
- Debugging and optimizing the project.
- Presenting the final project to classmates and parents.
- Beginner-Friendly: Designed for teens with no prior programming experience.
- Practical Applications: Focuses on building real-world applications and games.
- Problem-Solving Skills: Enhances critical thinking and problem-solving abilities.
- Interactive Learning: Engages students through hands-on projects and coding exercises.
- Foundation for Future Learning: Prepares students for more advanced programming courses and self-study.
- Showcase Event: A final presentation where students can demonstrate their projects, celebrating their achievements.
About this Course
- Duration 4 Weeks
- Certificate on Completion
- Level Beginner
- Price 450,000